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Tadpoles #01

This artwork was inspired by my October trip to Venice. I was totally drawn to the foggy view of the mainland from the island, where heavy industry really stands out. It gives this peculiar vibe to the ancient buildings as you walk around and soak it all in.

Final Blender render after Photoshop post-processing. Textures are made in Quixel Mixer and Blender.

Final Blender render after Photoshop post-processing. Textures are made in Quixel Mixer and Blender.

Viewport

Viewport

The original concept expanded into a wider view of industrial landscape, with the tadpole positioned at the center.

The original concept expanded into a wider view of industrial landscape, with the tadpole positioned at the center.